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NSS open-text research brief · 2026 edition

What Computer Games and Animation students said in NSS 2026

Teaching Staff is the most frequently mentioned reportable topic in 2026.

01 · The 2026 answer

What changed from 2025?

The 2026 analysis covers 227 classified comments in Computer Games and Animation.

Teaching Staff is the leading reportable topic in this brief. Its mention rate changed by −1.1 percentage points and its sentiment index by +0.4 from 2025.

Teaching Staff

2025 36.3%
2026 35.2%
Share of classified Computer Games and Animation comments mentioning this topic.

02 · Findings

Where sentiment differs from the sector

Topics within this subject are shown only when at least 20 comments support the cut.

Above-sector sentiment

  1. Student Support

    n=58 · sentiment +38.3 · +3.8 points vs sector · 25.6% mention rate

  2. Type and Breadth of Course Content

    n=70 · sentiment +27.0 · +1.1 points vs sector · 30.8% mention rate

  3. Feedback

    n=35 · sentiment +5.6 · +18.1 points vs sector · 15.4% mention rate

Below-sector sentiment

  1. Organisation and Management of Course

    n=29 · sentiment −48.5 · −40.3 points vs sector · 12.8% mention rate

  2. IT Facilities

    n=21 · sentiment −24.9 · −15.8 points vs sector · 9.3% mention rate

  3. Communication with Supervisor, Lecturer, Tutor

    n=20 · sentiment −4.4 · −8.5 points vs sector · 8.8% mention rate

03 · Comparisons

Topics compared with the sector

Subject and sector figures are calculated on a like-for-like basis using the same deterministic supervised learning approach.

Topic n Mention rate Sentiment Vs sector
Teaching Staff 80 35.2% +35.3 −6.6
Type and Breadth of Course Content 70 30.8% +27.0 +1.1
Student Support 58 25.6% +38.3 +3.8
Delivery of Teaching 46 20.3% +16.3 −6.6
Feedback 35 15.4% +5.6 +18.1
Organisation and Management of Course 29 12.8% −48.5 −40.3
IT Facilities 21 9.3% −24.9 −15.8
Communication with Supervisor, Lecturer, Tutor 20 8.8% −4.4 −8.5

04 · Time series

Current questionnaire period, 2023–2026

The 2023 NSS questionnaire redesign creates a comparability break. We show earlier years separately as context rather than drawing a trend through 2022–2023.

Year Comments
2023 309
2024 193
2025 344
2026 227
Show historical context, 2018–2022

All years were analysed with the same deterministic supervised learning approach, but the survey instrument differs from the current questionnaire.

Year Comments
2018 96
2019 59
2020 40
2021 274
2022 375

05 · Action

Three evidence-linked actions

Use the findings to choose a local test, then check the same topic and cohort again rather than treating a sector pattern as a diagnosis of one provider.

  1. 1

    Give programme operations clear ownership

    Maintain one programme calendar, name owners for recurring decisions and use simple change control when teaching, assessment or staffing plans move.

    Evidence: Organisation and Management of Course has a 2026 sentiment index of −48.5 from n=29 comments.

  2. 2

    Treat core technology as teaching infrastructure

    Standardise essential software, monitor reliability and give students a visible route for urgent access or compatibility problems.

    Evidence: IT Facilities has a 2026 sentiment index of −24.9 from n=21 comments.

  3. 3

    Make academic communication predictable

    Agree response norms, meeting cadence and escalation routes for supervisors, lecturers and tutors, then state them where students ask for help.

    Evidence: Communication with Supervisor, Lecturer, Tutor has a 2026 sentiment index of −4.4 from n=20 comments.

06 · Method and limits

How to read this evidence

How topics are identified

Deterministic supervised learning models identify topics in each sentence. A comment counts once in every topic it mentions; mention rate is the share of comments included in the analysis for the same population, so topic rates do not sum to 100%.

Sentiment index

The index summarises the balance of positive and negative language from −100 to +100. Scores are averaged within each comment first, so longer comments do not carry more weight.

When results are shown

Pages require at least 100 comments and three reportable topics or subject cuts. Displayed cuts require n≥20; 2026-versus-2025 claims require n≥30 in both years.

Scope

This is authorised aggregate analysis of OfS NSS national undergraduate open-text comments. In 2026, 40,822 of 43,870 source comments were classified (93.1%); mention-rate denominators exclude unclassified comments.

07 · Reuse

Cite this page

Student Voice research team (2026). “Computer Games and Animation student feedback: NSS open-text insights, 2026.” Reviewed by Dr Stuart Grey. Student Voice AI. https://www.studentvoice.ai/cah3/computer-games-and-animation/

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